Preview: 03_RiveLab.case
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Rive Lab — a living gallery of Rive animations
A playground for Rive shipped straight from the editor: real state machines driven from the keyboard. Arrow into a control, Enter to fire a trigger or flip a boolean, ←/→ to step a number.
project links:
rive-lab
scope:
Motion, Rive
timeline:
2026

wired logic
- canvas press — pressing the canvas drives down → click, up → proceed, fires render
- on digits22 — the "digits22" event sets digits
- sound — newButton-v6.mp3 plays when proceed goes true
file:b157-kolom.rivdrop a .riv to swap
render
digits
club
currency-start
proceed
click
ini-state
0
digit-start
1
digit-end
1
// view-model
(string)
(string)
(color)
(color)
(string)
(string)
(string)
auto-bind on reset(bool)
canvas size(px)
canvas align(align)
canvas off-x(px)
canvas off-y(px)
canvas rotate(deg)
canvas bounds(bool)
transparent bg(bool)
stage bg(color)(page)
drop a sound sample (.mp3 / .wav / .ogg)
newButton-v6.mp3
on
drop to replace the backdrop image
image:test_v1.png
show backdrop(bool)
image align(align)
image size(px)
image fill(fit)